If your like me and have been waiting for these bad boys to come out before you create a druid here is a image of all the forms waiting for you.
These form look awesome and I hope the lore for them is just as good. I really enjoyed the introducing of witches and Wicca beliefs that came with BFA and I hope they continue with the in depth lore that can come with it.
You can only unlock the allied race once you have completed the following =>
We all know the feel of a keyboard can change the whole PC and the game we are playing. Having the right tool for the job can solve everything. Here is a top 5 list in my opinion of the best gaming keyboards on the market in 2018 so far.
Number Five: Corsair K63 Wireless
Now I am not a fan of wireless anything as I always forget batteries and have to worry about charging things and I just haven't got the time or memory for it. However this gem of a keyboard with its tight cherry MX red switches, full RGB lighting and media controls is perfect for any couch potatoes. If you like what you see you can get it here.
Number Four: Razor Blackwidow Chroma V2
The Razor Blackwidow Chroma V2 is one awesome keyboard not only does it have nice clickable keys and a stylish look it has a nice five macro keys addition to allow for you to get that edge in game and supports 16.8 million colours of LED lighting because you know red, blue and green wasn't enough. If you like the look of this one you can get it here.
Number Three: Cooler Master MasterSet MS120
Once again this keyboard has an amazing feel not only does it have lights all over the shop which is always it also comes with a mouse that also lights up. Not a bad deal. If you like what you see you can get it here.
Number Two: Logitech G513
Brushed with metal this keyboard is great for all the times you are eating snacks and then you get your finger prints all over the keyboard, this one is all but immune. Along with its awesome RGB lighting you have a strong contender for the front spot and nearly had it. If you like what you see you can get it here.
Number One: Roccat Vulcan 120 Aimo
Here is my number one. The Roccat Vulcan 120 Aimo. The keys on this monster are amazing and added with the lighting just feels like your typing with quality. What makes this different to the other four keyboards I have suggested well nothing really they are all the same but the look of this keyboard alone is worth the price. Adding this to any set up with make it 1000 times better. If you like what you see you get it here.
For all you WoW lovers out there you will be glad to hear that BoA will have a long winded quest line of achievements to unlock flying YAYYY :(
Even though I'm not a fan of people throwing money or in this case gold at things I do feel these quest lines can be over extended just to fly in one location
.
With mentions of involving explore all the map.
Different achievements which I'm sure will bring joy and gold to your characters. Flying makes life so much easier for questing and for crafting so it looks like we will endeavour the long slog to fly once again.
Looks like Epic games has placed a huge stake in fortnight competitions this year with a huge $100 million (£74 million).
It is the biggest amount of money set aside from competitive e-sports ever by a studio.
This is good news for e-sport pros meaning that pots for funding must only be going up. If only I could spend all my time playing Fortnite what dreams are made of.
I have been waiting for this one for a very long time and to be honest at the start i thought it would be PC only. Like most people my PC is shocking its plays League of legends and that about it HOWEVER the good news is that it is coming to the consoles for all to enjoy. From the creators of Borderlands, GearBox had alot to live up to with Battleborn. What i have seen this game looks actually AWESOME and i am so excited to get my hands on some of the characters to go round smashing up and destroying stuff. It seems that instead of following a storyline as such they are concentrating more on a strategic MOBA style game with alot of characters to choose from with alot of different abilities 25 characters to be exact. (with im sure added ones when the game becomes more popular)
Like most MOBAs there will be a set of minions on your side and set of minions on the other trying to battle it out to get to the enemies base for the victory. The character you are playing will slowly gain experience starting from a low level gather XP to become stronger and gain more abilities over the length of the game. Instead of the standard earn some coins and by some gear throughout the match and then losing it, you will have the chance to create loadouts which you will find the gear throughout the game in Loots packs which can be brought out of the game or found in the game with different rarity's of gear and loot packs. (hopefully this doesn't lead to people buying the best gear and being OP from the word go)
There will be 3 types of games you can play in coop the standard capture the objective to earn points called Devastation, the lane pushing help you minions tactical kind of game called Incursion and Meltdown is a game style based around helping your minions commit suicide into the incinerator. No one cares for the minions.
The game's characters are split into 5 factions:
The Last Light Consortium
The mostly-cybernetic LLC is the greatest economic power left in the universe, defined by a relentless pursuit of profit, no matter the cost. Once a constituent body of the United Peacekeeping Republics, the LLC abandoned the coalition when it became clear that principles and purpose did little to contribute to the bottom line. Owns and operates Minion Robotics, the largest weapons manufacturer still standing.
The Eldrid
A naturalistic order of observers and scientists, charged with the stewardship of the natural order of the cosmos. Long ago, the reach of the legendary Eldrid spanned entire galaxies -- but as the stars themselves have faded into darkness, so too has the might of this ancient faction. As all eyes turn to Solus, what remains of the Eldrid are grappling with their place in a darkening universe as they rally in defense of the Last Star.
The Rogue
The unaffiliated free peoples of Solus, colloquially known as the Rogues: misfits, renegades, and survivalists answering to no one. The Rogues make their home in the Detritus Rings, far from the squabbling of the other factions – but they too will have a part to play in determining the fate of the Last Star.
United Peacekeeping Republics
A collection of civilizations banded together under the banner of mutual protection, freedom, and equality, the nomadic UPR – like the other factions – now find themselves in Solus with no home to call their own. Though recently crippled by the secession of one of their strongest constituents, the Last Light Consortium, the UPR remains nonetheless committed to their idealistic sense of justice.
The Jennerit Imperium
The mighty Jennerit Imperium once led the fight against the Varelsi, forging alliances with the other factions to save the stars from the void. But in a desperate turn to spare his people from the darkness, the warlord Lothar Rendain staged a coup to seize control of the Imperium, and aligned its destiny with that of the Varelsi. Though the Jennerit have lost much in their struggle, they remain one of the strongest military forces in Solus.
How these factions affect the gameplay or the abilities i do not know but we shall see when the game is being played by the masses. Here is a little gameplay video for you to make your own opinions.....
What do you guys think? Will you be playing this badboiii of a game because i know i will.
So far the previous popular Bethesda titles such as The Elder Scrolls V: Skyrim and Fallout 3 have received developer created modding tools in the form of creation kits (G.E.C.K in the case of fallout for the fans) which allow modders to change various aspects of the experience.
In an interview with Gameinformer,Fallout 4 Director Todd Howard spoke about upcoming DLC for Fallout 4 as well as announcing that the modding tools for Fallout 4 would be releasing this April. The most exciting part? Not only are the modding tools coming very soon, but not long behind the PC release is a console release, that's right, modding being accessible from the console version of the game, which would make a first for video gaming in general.
"[Mod Support] will go up at that time on PC. In April,"
Said Todd Howard before also revealing that:
"It'll probably be a good month before it hits Xbox One, and another month for PlayStation 4."
As a final cherry on the Fallout cake, Todd spoke about the survival mode coming to the game which isn't "months and months" away, though he would not provide a more concrete time. On the matter he said:
"Survival mode has a lot of changes that can be pretty dramatic. Once we get it honed where it's working well enough, we're going to put it on Steam beta for a while. 'Here it is. Start playing it. Give us feedback.' It's far easier to update and iterate on [PC]. Once we settle on it, then we'll release it for PlayStation 4 and Xbox One."
A specially designed piece of Wayne industries tech designed to cover up the protagonists ass at any cost. ;)
So there it is, what do you think? Do you look forward to seeing what mods can come out providing new and interesting content? Do you just want to dress as batman in post-apocalyptia or do you just want to get to the DLC already? Either way let us know in the comments and as always:
The friendly folks at Bethesda have just release a shiny new patch for everyone's favorite mad max simulator - go pout Borderlands - Fallout 4.
The new patch entitled 1.4 fixes an array of issues for it's game in the wake of the announcement of the upcoming DLC; making sure the showroom is nice and sparkly before the brand new Rolls Royce is rolled out for display to potential buyers, in this analogy at least. The new patch is currently only released for PC as a form of beta testing but will release to console 'shortly'. The full change list of fixes is detailed below:
New Features
Support for add-ons (DLC)
Additional art customization added to Workshop:
Super Mutant clutter including meat totems, meat bags and meat cart
Raider clutter including raider poles, cages and tents
Abstract and portrait paintings
Variety of new signs
More metal and wood doors variants
Fixes
General stability and performance improvements
During "Getting a Clue" quest, Kellogg's desk will remain a working container
During "Rocket's Red Glare", resolved issue where companions could not be dismissed after completing the quest
Fixed an issue with "Kremvh's Tooth" quest item not spawning properly
Settlements under attack will now display an updated message with the results of the attack if player does not respond
Fixed an issue with screen effects not clearing away properly after using a scope
Fixed an issue with trying to sprint while in third person with a minigun equipped
Rank 4 of Demolition Expert perk now properly increases the area effect of explosives
The Scrounger perk now includes additional common ammo types
Fixed an issue where Calvin Whitaker would disappear in Vault 81
Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonus
Fixed an issue where Rank 3 of Grim Reaper's Sprint did not fill critical meter properly
Fixed an issue with key cards not spawning correctly in Vault 75
Fixed an issue where enemies would stop spawning during "Airship Down"
Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck
Fixed an issue with the autosave counter getting incorrectly reset
Fixed issue that would cause the Pip-Boy menu to turn invisible while swimming
Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item
Fixed issue where exiting workbenches would cause third person to stop working properly
The Scribe can now be assigned consecutive settlements properly
Fixed issue with duplicating scraps shipments
Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row
Fixed issue with the quicksave and autosave message persisting through loading screens
Fixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)
Fixed an issue with loading save with a placed object in water, not properly floating
So there you have it, though comment sections on news sites around the net are already reporting on how this doesn't address some key concerns of the users; such as this comment by a Facebook user.
The two issues I am still bugging me is still not fix, the TV glitch and Vault 81 citizen not being not able to join my settlement when she wants to. -Facebook Commentor
So what do you think? Is this likely to convince you to pick up the game? Or is this a band aid on a severed limb hemorrhaging blood? Why not pick up the patch and let us know in the comments below and until next time;
After much allusion and several months of waiting the trailer for the newest instalment in Telltale's The Walking Dead series has finally been released! The first episode called "In Too Deep" releases tomorrow on the 23/02/2016 in true abrupt Telltale fashion. But what can we learn from the freshly released launch trailer?
Well I just settled down to watch it with the Mrs. and I have to say in my humble reptilian opinion, it leaves a rather luke-warm if not bland sensation on the palette.
Now, full disclosure; at this point Telltale have made such a fanboy out of me that they could produce a five part series about an algebra teacher struggling to get his students grades up and I'd likely run out and purchase the season pass for the content. Having said that, while I thoroughly enjoy all things Telltale, and think their current two seasons of The Walking Dead are more than worth the accolades they've accrued; including VGX Award for Game of the Year 2012, I have never as of yet been able to stomach the associated TV show.
This is likely due to my attention span and the shows slow opening from what I've been told and it seems to me that this new instalment for The Walking Dead has been made in much the same vein. This is especially apparent as Michonne herself is as a quick Google search told me a character who has had a major role already within the canon of The Walking Dead's universe.
As such the new trailer... Oh wait those are spoilers. Why not check out the trailer below by yourself first so we can discuss it?
We on the same page now? Yes? Brilliant, as I was saying...
The new trailer seems to show the new Walking Dead episodic adventure leaning quite heavily on character development for Michonne, perhaps delving into her past and exploring her character for those who are familiar with her from the show.
The action element seems fairly downplayed here but it is worth noting that this trailer is specifically for episode one and as such is unlikely to be representative of the whole finished experience. The question remains however; will this adventure prove to be as interesting to those who don't watch the show such as myself, and will this impact the future of other Walking Dead games from Telltale.
As demonstrated from the trailer above, The Walking Dead: Michonne. Unlike any Telltale project to date is a mere 3 episodes long and serves as a spin off to the mainline of the series.
The new game will release on:
Xbox 360
Xbox One
PS3
PS4
PC (Steam)
With the developer intending to release a Version for IOS and Android in the near future.
Will you be getting this new game tomorrow at launch or will you wait for the reviews first? Are you excited to learn more about this character or is this a misstep for Telltale? Let us know what you think in the comments, we'll let you know our verdict after playing. In the mean time:
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